Q: Browserstack does emulate on real device, do you too emulate the same way?
Or it is alternative to responsively.app and polypane?

Andrii_Blisk
May 14, 2024A: Hello Sumo-ling! The main difference compared to BrowserStack is that Blisk provides high-accuracy almost comparable to the real device at 4 times less price. Blisk allows using multiple devices simultaneously, and the devices follow each other by URL and scroll position.
As for Responsively.app. We provide much more features compared to Responsively. There's a huge difference in emulation accuracy between Responsively and Blisk.
Blisk benefits compared to Responsively:
- Way more precise native emulation with the look and feel of a real device. Blisk provides more precise emulation including screen resolution, viewport, device pixel ratio, orientation (portrait or landscape), light and dark color theme, and support touch + touch events.
- Blisk has toolbars, emulating real device and real viewport.
- The latest iOS device in Responsively is iPhone X released 5 years ago. Our devices are up-to-date. We will add iPhone 14 as soon as it will be released.
- Multiple DevTools - use DevTools for each web view independently.
- Device set management - ability to save and share device sets.
- Integration with Command line and other browsers.
- Simulate network speed.
- Disable device cache.
- Real-time monitoring for webpage errors.
- Screen recorder.
- Ability to save and share screenshots and screen records via Cloud storage.
If you want to check the accuracy - simply compare Blisk and Responsively in the Console for iPhone X:
- screen.orientation
- window.outerWidth
- window.devicePixelRatio.
Hopefully, this answers your question. Please let us know if any important feature is missing in our product!
Thank you!
I have the same question… is this true on device testing or just skins with viewports emulating the width and height of the device. The first (true OS and device testing) I need and would buying the deal in a heartbeat… the second option is already covered for me at least.
Hello MaxZieb. Blisk does not emulate the specifics of rendering on iOS/Android operating systems.
Apart from other solutions, Blisk provides more precise emulation including screen resolution, viewport, device pixel ratio, user-agent header, orientation (portrait or landscape), light and dark color theme, and supports touch + touch events.
You can compare the results of rendering of your tool vs Blisk and choose which one is best for you. In addition, AppSumo provides a 60-day money-back guarantee - so there's no risk for you 😉
Misterjak93, could you please rephrase your question so that I can better understand and help your case?
MaxZieb, the device behavior may vary depending on the vendor, OS, platform, viewport, touch support, orientation, or user agent. For example, the iOS device may lazy load a bundle of javascript with some custom logic, or a custom background image should be loaded on Android in the landscape.
Hi, but blisk run on chromium so if a client Say tò me that on his iPhone the site have a problem and this problem Is iOS WebKit i dont see the problem with blisk, Is that right? Thx
How does this browser produce device-specific errors? If the engine is the same below all windows (except for things like emulated properties). I saw that in one example on your webpage, one device had a 404 on a resource. Shouldn't all devices have the same error in that case?