Rhym - Plus exclusive

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Member since: Nov 2022Deals bought: 128
4 stars
4 stars
Edited Mar 12, 2024

With some key improvements it could be amazing

Rhym has a nice collection of game templates for creating engaging ad campaigns and also integrates lead forms to collect information either before or after they finish playing. You also can share a leaderboard for additional motivation which is a nice touch.

Here is where improvements can be made based on my experience:

1) Rhym currently has around 18 different types of games/interactions. They also offer around 55 ready-made game templates (or about 3 different versions of each game type) that you can customize further. However, there are very few new games being added each year (maybe two a year). I recognize we can pay to have custom-developed games but the asking price for this is not in everyone's budget.

Also, the new Claw Machine game can't be used properly on a mobile device (only on desktop). It seems they didn't test this properly before releasing it.

2) The templates don't allow for any custom CSS or HTML coding to allow for more robust design capabilities. This is very limiting in my opinion.

3) They currently show two different roadmaps on their home page (one old one under the Learn menu at the top of the page and one more current one at the bottom). This is confusing and I have brought this to their attention 6 months ago but it's still not fixed.

4) Their online community on Facebook is very weak as they rarely post any updates and don't respond to member questions or comments on there in a timeline manner. They essentially went from two posts a month to one post every 3-4 months. They really need to be more responsive and provide more regular community updates if they intend to keep an active online community. On the other hand, I have found that the team behind Rhym is most responsive when contacting them by email. They also have kept up with addressing most issues I have brought to their attention, even if it does take a while.

So, with more options to customize the intended user experience and with improvements in their community interaction and roadmap, Rhym could be amazing. I am confident that with time, they will address these areas. Once they do, I will make sure to update my review and rating accordingly.

Founder Team
Ekta_Rhym

Ekta_Rhym

May 9, 2024

Hi Pete,

Appreciate your feedback. Let me address all the points

1. So Rhym's usecase is to driven engagement & conversion for digital brands. The games that we have added are tried, tested & proven to work with mass audience. A lot of them are inspired by highly popular casual gaming mechanics. So I would suggest you to try those games with your audience, because sometime personal preference wouldn't align with what mass audience finds easy & engaging

In past 6 months, we have made a lot of progress including adding leaderboard, shopify plugin, 4 games (fruit ninja about to come). Infact we send out updated in our facebook group every 10-15 days. I think the team is working really hard & efficiently, especially considering the premium & complex solution that we are providing. There are no other such easy-to-use no-code platform for the kind of games that we have. These are the new templates we have added
1. Spin the Wheel (Image)
2. Scratch Card
3. Basketball

Plus, Fruit Ninja is ready to go live within a couple of days!

2. One of the biggest advantages of Rhym over competitors is the flexibility of designing games, rarely any of our 500+ users ever needed CSS styling & that's because we have made the creation & editing in our platform very flexible & easy. Its interface is similar to Canva. If you see other editors, they have fixed the background or buttons, while in Rhym you can move around text, and images, and do your styling just like Canva

3. Our use case post-game is to drive traffic to your product/website or to give the option to the user to play Again. Let us know what other options are you looking at, other than "Lead Form", "Custom URL redirection" and "Play Again". We'll be happy to consider if it's a big use case.

4. Coming to the links opening in a new tab, we've observed other players in the market follow a similar approach. But definitely we have noted this down

I would encourage you to try out our games & run a few campaigns to best determine the value. We can help you with ideas if required. Please reach out to me at ekta@rhym.io, would be happy to share my thoughts.

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