Q: I'm very curious about the treasure hunt functionality.
Would I be able to have people go on a multistep journey, with multiple objects and "clues", if I buy the 1 active Whitelabel version? Or would I have to have a unique link for each item across my treasure hunt?
I'm also curious as to your team setup, Software background, and funding situation? Do you have a BIG team? Is this all based on Unity or where do you use as the backend? Will this service survive - Do you have larger backers at this point?
Lastly, who do you think are your biggest competitors? 😊

Jens_Hololink
May 14, 2024A: Hi Sebastian,
We're developing the treasure hunt functionality with user inputs, so the final design is not decided upon yet. I would say that we are half way there. The reason I write this is that if you have some great ideas that are very specific we would love to hear them and takle them into consideration while finishing our design. We can't promise that your wishes will be incorporated, but maybe they will.
At the moment, out plan is to create multiple steps based on several Hololinks, but that doesn't mean that they all need to be white labels, as we would create direct links within the Initial Hololink to the following Hololinks. Each one with new clues and new target images.
If you have inputs and ideas, you are welcome to write to me at jens@entropyfox.com and maybe we can even have a chat about how you envision an AR treasure hunt.
Our team consists of 8 people with more than 50 years combined background within development of large systems, app development, mathematical physics, software design, UX, UI and management of large international projects, so we have a solid foundation and have been praised by larger and older companies for our achievements with Hololink, having brought the company to it's current state from scratch in less than 3 years.
Our computer vision is developed in house based on OpenCV and is built on Angular and BabylonJS. So no Unity. But we are looking at adding webXR for Android and hopefully for iOS if Apple opens up for that.
We have some very large backers at the moment. I am not at liberty to tell you their names or the size of their investments, but we are solid at the moment.
Our biggest competitor is Zappar. But they don't deliver the same story-building functionality that we do. There are of course other AR companies out there, but they deliver SDK's and other means of creating AR that are not really comparable to our platform. Not meaning that they don't deliver great software, but it is different from ours in many ways.
I hope that I answered your questions satisfactorily.
Kind regards
Jens