Great product with incredible potential
I wish they put a little more love and, above all, a little more depth into the games.
I'd like to give an example.
Pacman, my goodness. I grew up with Pacman and used to battle it out with my neighbors on Atari. Sometimes for up to 21 hours straight in front of a black and white TV. The people who used to play this game are an excellent target group, which I really want to reach. Now, it would have been great if you could eat big dots like in the original and then eat the ghosts. Also, the game runs way too fast even on the lowest setting. I hope the loop isn't related to my computer system, because I have a very fast computer. That's why I didn't get the old feeling, but rather frustration and a sense of sadness.
Brix is also a candidate like Pac-Man. It wouldn't have hurt to add two or three more special features, for example, a negative element that makes the game bar smaller, but also a counterpart that makes the bar wider. Then real nostalgia would have surfaced.
So I ask you, when you make games from the past, to put a little more depth and a little more love into them, because exactly these kinds of games can explode in popularity if they're implemented correctly.
I would also like an interactive quiz like "Every Millionaire"
Why I'm still giving it 5 stars is that there's so much potential here. The very clear board, the easy editing, the options for personalizing the game down to the smallest detail, and the sheer number of games available promise a bright future, and that's why I bought level 5. I would have also bought levels 6 and 7 if they had been live. I'm very excited to see where this journey takes us.
Thank you so much for the entire project you've put together.

Anurag_Meena
Sep 6, 2025Thanks a lot for your review! We’ve already noted your feedback about Pacman and the bricks 🙂.
As you mentioned, the game runs faster on higher-FPS devices. For example, it tends to run slower on most iPhones but much faster on certain other devices. To address this, we’re planning to add an adjustment so that FPS is balanced based on the device. Our team has this on their list and will be looking into it.